Quick ranking framework
The strongest pre-release ranking categories are: safe starter jobs, high-profit risky jobs, tools with the best likely return on investment, shortcut repairs most likely to trigger complaints, and apartment upgrades that change resale or contract value.
Tool ranking criteria
Do not invent exact tool stats before launch. Instead, rank every verified tool with the same five fields once the game is playable.
- Job coverage: how many contract types require the tool.
- Quality effect: whether it reduces defects or client complaints.
- Speed effect: whether it shortens repetitive work.
- Upgrade timing: whether early purchase beats saving cash.
- Failure cost: how expensive mistakes become if the tool is weak.
Job risk tiers
A useful launch guide can divide jobs into safe cash, inspection traps, time sinks, material traps, and high-margin risky work. Each tier should include contract requirements, minimum tools, estimated time, defect risk, and whether the job is beginner-friendly.
Client complaint risk
The most distinctive angle is not renovation beauty; it is the cost of cutting corners. Track complaints by visible defects, hidden defects, cheap parts, missed cleanup, poor installation order, and whether a client cares about speed, price, or quality.
What not to claim before launch
Avoid fake payout tables, fake tool durability, fake clients, fake apartment names, and fake exploit routes. Keep this as a ranking framework now, then convert it into tested tables after release.
